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This is the full program; see below for what v0.1 will have.
- client-server architecture
- servers (hosted by local communities) form a robust network with a protocol based on TCP/IP and redundancy of nodes
- knowledge is modeled as objects, more precisely, we have these (k)nowledge categories
- kcopy (same kinstance, only minor differences like different place or color)
- each object resides on a master node and a few slaves
- objects have have ACLs
- between communities and thus between server nodes
- local communities take care of privacy of its members
- simple instant messaging between users (maybe jabber integration)
- anything that can be read can be commented
- use websockets and alternatively XHR (with one long polling connection)
- designed to run on GNU/Linux systems or other systems supporting postgresql and python and having a broadband connection to the internet
This is the rough roadmap.
v0.1 will be the first developer release with these features:
- working client-server framework
- modular server architecture using python multiprocessing and rarely threading (controller, request handler, workers, cache)
- modular client architecture
- base client-server protocol (JSON)
- session handling
- kclasses: CRUD
- kclasses: inheritance
- kclasses: texts
- kclasses: various data types
- kinstances, kcopies: CRUD
- kinstances, kcopies: texts
- kitem managers (internally)
- access control
- command line client
up to v1.0
- The current version of the server software is still standalone.
- There is just one client software package wich is not suited for smartphones.
- The client horribly violates accessibility principles (WCAG); other clients will have to be written.